AMD Fluid Motion Frames 2: AI-Powered Frame Generation Now Available

AMD has released the second version of its frame generation feature, AMD Fluid Motion Frames (AFMF), introducing AI-powered enhancements. AFMF 2 promises lower latency, improved performance on lower-end hardware, and “significant improvements” to image quality. The new feature is available now through the latest Radeon Software driver for supported AMD GPUs.

AFMF 2 bears striking similarities to Lossless Scaling, a Steam app that adds frame generation to any game. Both utilize machine learning-trained frame generation models and offer a Performance mode to reduce overhead on less powerful hardware. This marks a significant improvement over the previous iteration of AFMF, which struggled with performance and image quality.

In addition to the AI-powered advancements, AFMF 2 boasts enhanced API support. Previously restricted to DirectX 11 and 12 games, the new version now supports OpenGL and Vulkan as well. It remains compatible with RX 6000 and RX 7000 GPUs on desktops and mobile devices, and also works with Ryzen 7000 and 8000 processors with integrated graphics, though some models are not yet supported.

One notable question surrounds the ROG Ally handheld. The device currently supports AFMF, but it remains unclear if it will also support AFMF 2. AMD is investigating the compatibility and will provide an update in due course.

While AFMF 2 is available now, it’s currently in a technical preview stage. This means users may encounter bugs and oddities in certain games. AMD welcomes bug reports and plans to officially release AFMF 2 towards the end of the year.

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