Palworld, the charming monster-catching and crafting game, has taken the gaming world by storm. Released in January 2024, it quickly became one of the fastest-selling video games of all time, boasting over 25 million players worldwide. But what’s truly fascinating is the game’s incredible popularity in China.
In a recent interview with GameRant, John “Bucky” Buckley, Pocketpair’s Global Community Manager, revealed that a staggering one-third of Palworld’s player base hails from China. This unexpected surge in popularity has left the developers thrilled and bewildered.
“Not at all, [we didn’t expect 1/3rd of our players to be from China]. That shocked all of us. Our largest population for Palworld is China – the game absolutely took over China. We definitely did not expect it, but we’re happy to enjoy it,” Buckley shared. He also expressed his gratitude for the passionate Chinese fanbase, highlighting the incredible reception Palworld received at two recent events in the country.
When asked about the reasons behind Palworld’s success in China, Buckley pointed to the game’s deep gameplay, emphasizing its build-and-collect elements alongside the engaging multiplayer experience. “Palworld’s a game that if you wanted to, you could sink a lot of time into it, and I think those kinds of games are really popular right now in China. The Chinese market seems to value games with very long life cycles. Maybe that was it, but we don’t really know,” he explained.
However, Palworld’s success has been overshadowed by a recent legal battle with Nintendo. The gaming giant has filed a patent infringement lawsuit against Pocketpair, although the specifics of the alleged infringement remain undisclosed. Despite the lawsuit, Palworld continues to thrive, recently launching on PlayStation 5 in Japan. Pocketpair has responded to Nintendo’s accusations with a statement of their own, but the legal proceedings are ongoing.
Palworld’s journey is a testament to the power of engaging gameplay and the unpredictable nature of the gaming market. While the game’s future remains intertwined with the legal battle, its unexpected success in China stands as a compelling case study in the global appeal of immersive gaming experiences.