Microsoft’s Ambitious Plan: A Cloud-Only Xbox Game Pass?

Microsoft is doubling down on its cloud gaming ambitions, with whispers of a cloud-only version of Xbox Game Pass swirling in the gaming world. These rumors, echoed by sources close to Windows Central and The Verge, suggest a separate subscription tier dedicated to streaming Xbox games, potentially offering a more affordable option for players without consoles.

This move aligns with Microsoft’s broader strategy to expand Xbox’s reach beyond traditional consoles. The company is aiming for a massive 110 million Xbox Game Pass subscribers by 2030, and cloud gaming is expected to play a significant role in achieving this goal. With 29% of subscribers projected to be cloud-based, a dedicated streaming tier could provide a sustainable revenue stream for Microsoft.

While the specifics of this cloud-only tier remain under wraps, various possibilities have been floated. One intriguing option is the inclusion of games already owned by Xbox users, allowing them to stream their existing library. Another possibility is the offering of a curated selection of titles available for streaming through Xbox Game Pass Ultimate.

This new streaming-only tier is likely to be a scaled-down version compared to the feature-packed Xbox Game Pass Ultimate, which currently offers a wide range of perks and benefits at a higher price point. Microsoft’s recent price hike for Ultimate to $19.99 per month highlights the lucrative potential of this subscription service.

While Microsoft has yet to confirm or officially announce any details regarding a cloud-only Xbox Game Pass tier, the whispers and reports suggest that the company is actively exploring this avenue to further expand its cloud gaming presence. With the growing popularity of cloud gaming and the desire for more affordable options, a dedicated streaming tier could be a game-changer for Microsoft and the future of gaming.

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