Prince of Persia: The Lost Crown Team Moved to Other Projects After Disappointing Sales, Ubisoft Confirms

In a turn of events that underscores the ever-changing landscape of the gaming industry, Ubisoft has confirmed that the majority of the development team behind *Prince of Persia: The Lost Crown* has been reassigned to other projects. The confirmation came after reports surfaced suggesting the team had been disbanded, following the game’s perceived lackluster sales performance.

Video game outlet Origami initially broke the news, claiming that Ubisoft was disappointed with the sales of the Metroidvania title and had decided to move the team at Ubisoft Montpellier to projects with more promising commercial potential. The team had reportedly pitched a sequel or a larger expansion, but Ubisoft ultimately opted for a different direction.

While Ubisoft maintained a degree of ambiguity surrounding the projects these developers have been reassigned to, rumors have emerged suggesting the team may be contributing to *Beyond Good and Evil 2*, a mainline *Ghost Recon* title, and a *Rayman* remake.

Abdelhak Elguess, senior producer of *The Lost Crown*, confirmed in a statement to Digital Trends that “most” of the team had been reassigned to “projects that will benefit from their expertise.” He also clarified that there would be no further content updates planned for *The Lost Crown*, although he emphasized that Ubisoft still harbors ambitions for the *Prince of Persia* franchise.

This news comes amidst a period of turmoil for Ubisoft. The company recently announced a significant delay for *Assassin’s Creed Shadows*, pushing its release date from November to February 14, 2025. This last-minute delay was attributed to the need for additional time to “polish and refine the experience.” Furthermore, in a statement to investors, Ubisoft acknowledged that the sales of *Star Wars Outlaws* fell short of expectations, prompting a shift in its business model. This included the decision to remove season passes from future releases and to launch games on Steam simultaneously with other platforms.

CEO Yves Guillemot also announced an internal review, aimed at aligning the company’s strategies with player feedback. In response to the challenges faced by *Star Wars Outlaws*, Ubisoft has implemented a new roadmap for the game, prioritizing bug fixes and quality-of-life improvements. They also reduced the price of the *Assassin’s Creed Shadows* Collector’s Edition by $50 to compensate for the cancellation of its season pass.

The recent events at Ubisoft highlight the complexities and unpredictability of the gaming industry. The company’s decision to reassign the *The Lost Crown* team, coupled with the delays and changes in strategy surrounding other titles, underscores the pressure developers face to deliver commercially successful projects. It remains to be seen how these changes will ultimately impact Ubisoft’s future, but the company’s recent challenges serve as a stark reminder of the dynamic nature of the gaming landscape.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top