Since its inception, Call of Duty: Warzone has offered players two distinct gameplay experiences: Battle Royale, characterized by its slow and strategic pace, and Resurgence, featuring fast-paced and action-packed gameplay. However, the introduction of the Nuke contract in Resurgence, which returned with Season 3, has had a significant impact on the way players approach the mode in casual lobbies.
The Nuke contract, a fan-favorite feature in Battle Royale, requires players to complete a series of challenging tasks to detonate a nuclear bomb. While this contract adds excitement to the larger Battle Royale map, it feels out of place in the smaller and more hectic Rebirth Island Resurgence mode.
The Nuke contract has led to a division among players, with some embracing the challenge while others resort to camping in buildings to avoid being eliminated by aggressive opponents. This issue has also been observed in Battle Royale, where players have expressed concerns about the Nuke contract making the mode too competitive.
Rebirth Island, while not strictly a casual experience, has traditionally attracted players seeking fast-paced and action-packed gameplay. However, the introduction of the Nuke contract has shifted the focus towards a more competitive playstyle, which is at odds with the casual nature of Resurgence.
Given the small size and quick-paced gameplay of Rebirth Island Resurgence, it should remain a casual experience. While the Nuke contract can add excitement, it detracts from the beloved Rebirth Island experience by making it more competitive. The removal of the Nuke contract would restore the balance between competitive and casual gameplay in Rebirth Island Resurgence, allowing players to enjoy the fast-paced action that has made the mode so popular.