Bethesda’s custom-built Creation Engine 2, specifically designed for next-gen consoles, is poised to power future Fallout and Elder Scrolls titles. Despite the allure of Unreal Engine 5, Bethesda’s significant investment in Creation Engine 2 makes a switch unlikely. This article delves into the engine’s evolution, the benefits of its tailored design, and explores the ongoing debate on whether the engine itself truly defines a game’s quality.