Fortnite: Inside the Decline of Live Events and Mustard’s Departure

Donald Mustard, the former mastermind behind Fortnite, recently shared his thoughts in an interview with Stephen Totilo’s Game File newsletter. Mustard expressed his disappointment with the decline of Fortnite’s large-scale live events, such as rocket launches and Travis Scott concerts. He believed these events showcased the game’s unique magic and fostered a sense of community among players. However, Mustard’s vision differed from Epic Games CEO Tim Sweeney’s, who envisioned a fragmented metaverse with separate ‘worlds’ for different brands and characters. This shift in focus resulted in the creation of game modes like LEGO Fortnite and Fortnite Festival, which have generally attracted fewer players than the battle royale mode. The interview has sparked discussions within the Fortnite community, with many players expressing a sense of nostalgia for Mustard’s era and lamenting the loss of the game’s former spark.

How ‘Fortnite’s’ Battle Royale Mode Was Conceived in the Back of a Car

In 2017, former Epic creative chief Donald Mustard revealed that ‘Fortnite’s’ popular battle royale mode was conceptualized during a car ride on the way to a meeting. Despite launching without the mode, it quickly gained immense popularity and became a defining feature of the game. Additionally, Mustard discussed the challenges of growing ‘Fortnite’ while maintaining major events and the collaborations with iconic characters like Batman, John Wick, and Superman.

Scroll to Top