Gray Zone Warfare, a highly anticipated MMO game, has yet to announce an early access release. While influencers have been granted access to advanced playtests, the public remains unable to experience the game. Madfinger Games, the developer, has not provided a specific release window beyond targeting 2024. Despite speculation, no official announcement has been made regarding early access or the game’s launch date. The developers have outlined the content expected in early access, but these details are subject to change.
Results for: Early Access
Manor Lords, an intricate and engrossing city builder set in the feudal ages, is now available in Early Access. Players take on the role of an omniscient lord, tasked with managing resources, establishing production chains, and building a self-sustaining settlement. Despite its Early Access status, Manor Lords delivers a polished and feature-rich experience, immersing players in the challenges and rewards of feudal life.
Steam’s refund policy allows players to request a refund within 14 days of purchase and within two hours of playtime. However, a loophole existed for games with Advanced Access, where players could play for several days before the official release and still qualify for a refund. Steam has closed this loophole, ensuring that the two-hour clock begins when the game is first purchased.
Gray Zone Warfare (GZW) is an upcoming tactical shooter set in the fictional Democratic Republic of Lamang. It is shaping up to be one of the most anticipated releases of the year, thanks to its incredibly realistic gameplay, stunning visuals, and sophisticated bullet mechanics. GZW is scheduled for an early access release in 2024, but a concrete release date has not yet been announced. The early access version will include a variety of content, including new weapons and gear, quests, and environmental storytelling. The full version of GZW will include a larger map with more diverse biomes, faction-based AI with unique behaviors, and a dynamic weather system. It will also feature a trading system for players and fully customizable gear.
The director of ‘No Rest for the Wicked’ believes early access launches have significant benefits, enabling developers to create more complex and sophisticated games with extensive testing and feedback from players. He cites ‘Baldur’s Gate 3’ and ‘Hades 2’ as examples of successful early access launches.
Steam has revised its refund policy to include playtime during pre-release periods towards the 2-hour refund window. This change affects games offering early access or advanced play before official release. While users still have the same two-hour window, they can now make informed decisions on whether to refund a game earlier based on pre-release gameplay.
Valve has revised its refund policy for early and advanced access games, limiting playtime to two hours before a refund is no longer available. This move aims to prevent players from exploiting the previous loophole that allowed for extended playtime before requesting a refund.
Manor Lords, the highly anticipated medieval strategy game developed by Slavic Magic, has reached the top of Steam’s wishlist. The game’s price has finally been revealed by Hooded Horse CEO Tim Bender, promising a fair price at launch with a discount. Unlike AAA games like Star Wars: Outlaws, which sparked controversy over its $130 price tag, Manor Lords will not follow suit. Hooded Horse has a history of avoiding AAA pricing and is committed to offering a reasonable cost for the game. Additionally, regional pricing will ensure fair prices worldwide, and early access discounts are expected to range from 10-25% during the first few weeks of release.
7 Days to Die, the popular open-world zombie survival game, is finally leaving Early Access after over a decade. The 1.0 update brings new content and features, but console players will have to re-purchase the game to access it. The original console ports will be delisted and no longer supported.
Free-to-play arena-FPS Histera has set its early access release date for May 16. The game introduces a unique mechanic called the Glitch, which transforms sections of the battlefield during 8v8 battles. These transformations include prehistoric landscapes, futuristic cities, and war-torn environments, influencing gameplay and requiring players to adapt their tactics on the fly. The early access period features two modes: team deathmatch and territory control, along with character and weapon customization through skins. A free skin is available for early adopters, and a battle pass is also planned. Ongoing game updates are promised throughout the early access period and beyond.