Based on the popular video game series, ‘Borderlands’ the movie fails to live up to expectations, delivering a clunky, uninspired experience with predictable plot twists and uninspired characters. The film lacks a cohesive narrative, opting instead for a disjointed collection of tropes and cliches from other sci-fi films, creating a cinematic experience that feels more like a montage of cutscenes rather than a complete story.
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Jamie Lee Curtis and Randy Pitchford, CEO of Gearbox, discuss bringing the Borderlands video game characters to life on the big screen, the lack of a non-negotiables list for the movie, and how Borderlands is not trying to be the next Citizen Kane. They also delve into the unique aspects of the characters, the challenges of adapting the game to film, and the overall goal of creating a fun and entertaining movie for both fans and newcomers.