Sony’s upcoming PlayStation 5 Pro console will not feature AI-powered frame generation technology, largely due to timing and a focus on image quality enhancements. While NVIDIA’s DLSS 3 Frame Generation was not available when the PS5 Pro’s chip was in development, Sony is exploring AI upscaling for future consoles.
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Capcom’s upcoming Monster Hunter Wilds has stirred up controversy with its PC requirements, particularly its reliance on frame generation technology to achieve 60fps at 1080p on medium settings. This has raised concerns about potential latency and visual artifacts, especially for players using powerful GPUs like the RTX 4060.
NVIDIA continues to push the boundaries of gaming performance with its DLSS technology, now supported by over 600 games and apps. This week sees the arrival of new titles featuring DLSS, including GreedFall II: The Dying World, Witchfire, and The Casting of Frank Stone, offering gamers enhanced visuals and smoother gameplay.
Cyberpunk 2077’s latest patch brings AMD FidelityFX Super Resolution 3 (FSR 3) with Frame Generation, a feature designed to boost performance on PC. While it offers significant frame rate gains, some limitations and potential drawbacks are important to consider.
AMD’s Fluid Motion Frames 2, a driver-based frame generation technology, receives an update with optimizations and stability fixes, including specific enhancements for the upcoming Warhammer 40,000: Space Marine 2. This update raises questions about the technology’s reliance on per-game support despite its driver-based nature.
AMD has released AMD Fluid Motion Frames 2 (AFMF 2), an updated version of its driver-based frame generation technology. This update features significant improvements, including lower latency, better image quality, and expanded compatibility. AFMF 2 works on Radeon RX 6000 and 7000 Series graphics cards and AMD Ryzen Processors with integrated Radeon Graphics.
AMD has unveiled the second iteration of its frame generation feature, AMD Fluid Motion Frames (AFMF) 2. This new version leverages AI for improved performance and image quality, offering significant advancements over its predecessor. AFMF 2 is now available for supported AMD GPUs through the latest Radeon Software driver.
AMD’s FSR 3.1 brings significant enhancements to image quality and frame generation capabilities, expanding its reach to more games. This latest version allows for seamless integration with NVIDIA’s DLSS upscaling on GeForce RTX 20 and 30 series cards, while also increasing the number of games supporting FSR across various versions to over 60, with hundreds more featuring FSR 2 upscaling.
AMD’s FidelityFX Super Resolution (FSR) 3 frame generation technology has arrived on Xbox Series S/X and PlayStation 5 consoles, marking a significant step for console gaming. While early tests in Immortals of Aveum showcase impressive performance improvements, the technology is still in its infancy and faces some limitations.
There’s a $7 app called Lossless Scaling that can double your performance in any game, with any graphics card. It works by upscaling games (or any other content) using a more sophisticated algorithm than what your monitor uses. More recently, Lossless Scaling has added frame generation, which can generate new frames between the ones rendered by your GPU. Lossless Scaling isn’t perfect, but it’s without a doubt one of the most powerful utilities you can install on your PC. It’s compatible with any game and any GPU, and it can even be used on handhelds like the ROG Ally and Lenovo Legion Go.