Helldivers face the constant dilemma of choosing missions while fighting for planetary liberation. However, the game’s notorious slowness debuffs continue to torment players, particularly in heavily vegetated Terminid planets. The excessive debilitation from even minor obstacles hampers movement and hinders critical actions like retrieving supplies. Despite the need for negative effects in gameplay, the slowness debuff feels excessive and disproportionate, especially in forest areas, turning them into deathtraps. This frustration has been voiced by players, prompting the question of whether Arrowhead will nerf the debuff or introduce armor perks to mitigate its impact.