Concord’s Failure: A Tale of Uninspired Marketing and Missed Trends

Sony’s new hero shooter, Concord, has stumbled out of the gate, failing to attract a sizable player base despite its big-budget production. Its underwhelming marketing campaign, lack of originality, and late arrival to the hero shooter party are likely culprits for its lackluster launch. However, the core gameplay shows promise, and with planned content updates, Concord might yet find its footing.

Sony’s ‘Concord’ Flounders on Steam, While PlayStation Sales Show More Promise

Sony’s new hero shooter, ‘Concord’, has seen dismal sales on Steam, with estimates indicating less than 20,000 copies sold. The game’s launch was marked by low player numbers, and despite negative headlines, player engagement and sales haven’t improved. However, sales figures on the PlayStation Store appear to be significantly better, suggesting a possible platform-specific appeal.

Concord: A Hero Shooter’s Fall From Grace

Concord, Sony’s latest first-party game, has stumbled out of the gate with a disastrous launch, failing to attract players despite its polished gameplay. This article examines the factors contributing to its lackluster performance, highlighting issues like genre fatigue, uninspired character design, and an unfavorable price point.

Marvel Rivals: An Overwatch Clone Struggling to Find Its Marvel Identity

Marvel Rivals, a third-person hero shooter, initially labeled an Overwatch clone, showcases its own unique gameplay and character abilities in its alpha test. However, it grapples with finding a balance between embracing its Marvel IP and recreating the Overwatch experience, resulting in some characters feeling out of place. Iron Man’s flight and Spider-Man’s mobility stand out as exceptions, but Spider-Man’s abilities seem mismatched with the game’s linear environments. Marvel Rivals has potential but needs to define its unique identity to achieve lasting appeal.

Mecha Break: A Fusion of Hero Shooters, Armored Core, and Battle Royale

Mecha Break, the upcoming mech-based game, blends elements from hero shooters like Overwatch with Armored Core-style gameplay and a unique battle royale mode. Although customization options are available, the focus lies on distinct heroic archetypes. The game aims for asymmetrical balance, ensuring each mech fills a tactical role and synergizes with others. Inspired by Gundam, it offers a faster pace than other mech games but slower than Armored Core 6. Intriguingly, it includes a PvEvP mode with up to 60 players in a vast map, featuring NPC interactions, boss fights, and an extraction mechanic.

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