Sony’s PS5 Pro boasts a custom GPU with a 67% increase in Work Group Processors (WGPs) compared to the base PS5. This powers the proprietary PlayStation Spectral Resolution (PSSR) neural network, an AI-based upscaling solution. Sony’s ‘fully fused network’ design integrates all CNN processes on-chip, maximizing efficiency. The console avoids a dedicated NPU due to its inefficiencies in game content streaming. This innovative architecture promises a significant leap in gaming performance.
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Sony’s Mark Cerny details the PS5 Pro’s GPU in a new video, revealing it uses a custom RDNA 2.x architecture blending RDNA 2 and 3. The actual TFLOPs are confirmed as 16.7, not 33 as previously speculated. This design prioritizes backward compatibility and ease of development for game creators, resulting in a powerful yet developer-friendly console.
Sony’s Mark Cerny reveals that a whopping 75% of PS5 players prioritize performance modes over fidelity, highlighting a clear preference for smoother gameplay. The upcoming PS5 Pro aims to cater to this demand, offering developers the tools to achieve consistent 4K 60FPS across titles through enhanced hardware and AI-upscaling technology.