TSMC’s new Kumamoto, Japan plant will begin commercial production by the end of 2024, with Sony and Denso as initial customers. This $13.5 billion investment, supported by significant Japanese government funding, will produce advanced chips, solidifying Japan’s position in the semiconductor industry. A second plant is planned, further expanding TSMC’s global presence and creating investment opportunities.
Results for: Sony
Sony is heavily investing in AI and machine learning to enhance the PlayStation 5 Pro. Key features like PlayStation Spectral Resolution (PSSR) aim to improve game development by optimizing resolution and performance. While challenges exist, Sony is committed to refining this technology through continuous development and partnerships with companies such as AMD.
Sony’s PS5 Pro boasts a custom GPU with a 67% increase in Work Group Processors (WGPs) compared to the base PS5. This powers the proprietary PlayStation Spectral Resolution (PSSR) neural network, an AI-based upscaling solution. Sony’s ‘fully fused network’ design integrates all CNN processes on-chip, maximizing efficiency. The console avoids a dedicated NPU due to its inefficiencies in game content streaming. This innovative architecture promises a significant leap in gaming performance.
If Sony follows its typical release pattern, the PlayStation 6 could launch during the 2028 holiday season. This prediction is based on the company’s history of releasing new consoles every six to seven years, often including a mid-generation refresh. The PS6 is expected to feature significant advancements in machine learning and artificial intelligence, based on a collaboration between Sony and AMD.
Sony is planning to acquire Kadokawa, a major player in the manga and anime industry. While Sony aims to leverage Kadokawa’s IP, analysts express concerns about potential creative restrictions and loss of independence for Kadokawa. However, some Kadokawa employees seem optimistic about the acquisition, hoping for improved management and leadership.
Marvel’s Spider-Man, released for PlayStation 4, achieved phenomenal success, generating nearly $4 billion in revenue within two years. This article delves into the game’s financial triumph, marketing strategies, and implications for future Insomniac Games titles, including the upcoming Wolverine game.
Sony’s pursuit of Kadokawa, the parent company of FromSoftware, is heating up. While initially focused on acquiring select IPs like Elden Ring and Dark Souls, the deal hinges on Sony purchasing the entire company, including its massive anime and manga holdings. This move reflects Sony’s strategic expansion into the booming anime market and could reshape the gaming and entertainment landscape.
Sony is reportedly developing a new handheld gaming console designed to natively play PlayStation 5 titles, posing a significant challenge to Nintendo and Microsoft in the booming portable gaming market. This move builds on Sony’s gaming success and positions them for a share of the rapidly expanding market projected to reach $64.4 billion by 2030.
This week’s tech and gaming news is packed! Sony’s acquisition of FromSoftware’s parent company, a Half-Life 2 anniversary documentary hinting at a potential Half-Life 3, STALKER 2’s performance issues, and the latest on AMD Ryzen and Intel’s CPU strategies are all discussed, along with reviews of the SteelSeries Arctis GameBuds and Corsair Xeneon 34-inch monitor.
Sony’s decision to mandate PlayStation Network (PSN) logins for its PC games, including single-player titles, has sparked backlash from PC gamers. While Sony cites safety as the primary reason, many believe the move is more about boosting user numbers. The controversy highlights the challenges of bridging the gap between console and PC gaming ecosystems.